Transport, resupply and revives are distinct roles in a team fight.
Agree on support roles before leaving
Use this squad template: who is responsible, where to meet and when to change the plan. Check equipment access, use and rewards in the current game.
| Role | Confirm first | Next step |
|---|---|---|
| Transport | Passengers, destination, actual seats and drop-off | Move the pickup if it is under fire; confirm passengers before purchasing |
| Revives | Downed teammate location, cover and carried medical equipment | Communicate threats when the approach is unsafe; avoid becoming another casualty there |
| Supplies | What teammates need, what this build allows and where to meet | Prepare for the stated shortage; leave unverified quantities and payouts out of the plan |
A short plan to share with the squad
My role: ___; meeting point: ___; teammates should prepare: ___; spending ceiling: ___; revise the plan if ___.
01 Route around the objective
Check the objective and teammate concentration before choosing a transport route. Match vehicle spending to the cash loss you can afford.
02 Check cover before reviving
Revives can save teammates another purchase, but repeated deaths in the open waste resources. Secure cover before attempting one.
03 Track current rewards
Early Access rewards can change. Record payouts against the current build instead of carrying beta numbers into new guides.
Put it into practice
Check equipment in the database, then calculate the full kit in the planner. Revisit official announcements when the build changes.
Specific questions to solve
Sources and scope
Gameplay is grounded in the official Steam page; prices use public community records as leads. This is an independently written player guide, not an official manual.
Steam Official announcements